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VIRTUAL REALITY REHABILITATION

Virtual Reality rehabilitation is delivered via a head-mounted device and employs scenarios to help address symptoms of various vestibular conditions. Unlike conventional equipment, it stimulates multiple senses at the same time, is enjoyable, increases concentration, and results in continuing treatment by the patient. Virtual Reality rehabilitation is engaging and allows real life images to be used in the clinic with patients to simulate the real world. 

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Research supports Virtual Reality rehabilitation as a safe approach in various conditions where patients experience dizziness, unsteadiness and/or falls. As part of a holistic Vestibular Rehabilitation approach, it helps to reduce the handicap perceived from dizziness, improves subjective balance confidence, objective postural control, and gait. Moreover, it helps to reduce symptoms of visually induced dizziness, blurred vision and nausea. 

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You may benefit from Virtual Reality rehabilitation as part of a holistic vestibular physiotherapy approach if you have: 

  • Visually induced dizziness

  • A risk of falling due to being older

  • Multiple Sclerosis

  • Bilateral vestibular hypofunction/loss 

  • Traumatic brain injury/Concussion 

  • Psychogenic dizziness 

  • Persistent Postural-Perceptual dizziness

  • Vestibular migraine

  • BPPV (if dizziness and/or imbalance persists post-acute attack)

  • Vestibular Neuritis 

  • Vestibular Labyrinthitis 

  • Meniere’s disease 

  • Cervicogenic dizziness

  • Functional dizziness

  • Cognitive function impairments (e.g. memory, concentration and attention problems, as well as problems with reaction time and multi-tasking ability and spatial navigation

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It can also be used for mobility and proprioceptive training for patients with injuries to their cervical spine and upper limbs, including shoulder, elbow and wrist. The service is applicable to anyone with partial paralysis, reduced range of motion in their neck, shoulder, elbow or wrist, or if you experience fear avoidance due to pain or other factors in those regions, such as post-surgery.
 

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